Category Archives: Software

Plasma Active resource browser

Software

Sadly I didn’t have much time to blog lately, but luckily today i found some time to do a screencast like the good ol’ times.

What’s shown here is an application that will be pretty central in Plasma Active 3: it’s a file browser (or a Resource browser, it can actualy be about much more than files). Basically this will be the central point to manipulate stuff in Plasma Active.

You can browse all the resources by type, by date, with a timeline representation which can have a zoomed level of detail, so browse by year, by month, by day.

You can select files with a two fingers gesture and then via drag and drop you can move them between the internal storage and a removable device such as a microsd, delete them, or tag them (think about the Google+ circles ui)

OGG version

The ui is all built using the Plasma QML components, keeping a coherent look&feel with everything else, the general feeling of the ui is aiming to be quite natural, with animated, and real-material feeling surfaces, with a plausible phisical disposition, like the main area that can partly slide in/out to reveal the contents hidden under it, namely the sidebar of controls such as tags and timeline.
But yet is not trying too hard to mock some real object: mobile uis that have things like a wood texture background really go too far and besides being completely incoherent one to another,

Plasma active device profiles documentation

Software

The thing we always stressed out in Plasma Active is how the system is designed to fit a whole device spectrum, even if the first two releases are explicitly about tablet devices (and in the near future this is not likely to change 😉

But how? it’s pretty obvious that one user interface doesn’t fit all for sure. Some devices, like mobile phones could share let’s say the 60% of the QML UI written for the tablet, some other, let’s say set top boxes could need something radically different.

The Plasma Active shell is actually something that doesn’t provide any user interface at all, but instead provides some basic features in the logic: manages the user Activities and loads the plugins that will provide the actual user interface, assembled like a LEGO to fit the user experience of a particular form factor.

About user interface plugins: the central parts are Containments and Applets, that are familiar from Plasma Desktop, a new one is a package format used to distribute stand alone QML files sets, and a very important one in the Plasma Active shell is the Home screen.

The Home screen package is a set of qml files that behaves the basic behavior of a Plasma Active shell, such as how Containments are managed, and manages other pieces of user interface such as the activity switcher, the top panel, the application launcher and the recommendation overlay. So by changing this it’s possible to change a lot of the behaviour of the Plasma shell (a particular device could also require a different plugin for the main containment, as they are different between Plasma Desktop and the tablet version with its browser of Nepomuk resources)

To make easier for developers that are interested in new form factors to heavily customize the look and feel of Plasma Active, I’ve put together a wiki page that describes how to proceed writing a new homescreen, and what is the API used in the communication between the shell and the QML part.

Plasma QML documentation

Software

Just a brief heads up. As you know, from now on the recomended way to write plasmoids will be using QML only, and using the new components api for common widgets such as buttons, sliders etc.

What’s cool about this API is that is as compatible as possible with Symbian and Harmattan(N9/N950), so porting to and from those platforms just became a tad easier (That’s especially important in the perspective of Plasma Active).

The documentation of those components just landed on api.kde.org, and can be seen here.

Other useful resources for QML plasmoids:

A big thanks to everybody that helped writing the documentation, to Antonis that helped with the script for the generator and Allen that helped with the setup of the infrastructure to api.kde.org 🙂

Brand new Widgets explorer

Software

The rewamp of the KDE Plasma Desktop is continuing: in the 4.8 release it got a completely new QML based device notifier (already quite improved for 4.9), now a new redesign has landed in master, scheduled for the 4.9 release of KDE Plasma Desktop.

The Plasma widget explorer and activity manager have been rewritten from scratch in QML, giving it s much smoother look and feel, new animations for free and what I love most, a way simpler code base.

By replacing the activity manager and widget explorer with the new implementation, over 4000 lines of C++ were removed (traded with around 1000 of much more readable and maintainable QML): this makes it easier to maintain, easier to spot possible problems, easier to modify and experiment new ideas.

With the rewrite of the various components of Plasma Desktop in QML I expect to slash away most of its C++ code base, making the entry level for contributors significantly lower (and being able to finally close long standing bugs 😉

How does it look now?

QML widgets explorer

And the Activity manager: designed to look as coherent as possible with the widgets explorer:

QML activity manager

Here showing the inline ui to configure and delete an activity

The overall design is almost the same, but the layout has been redesigned to overcome a problem of the old implementation: it looked quite crowded and dirty, because elements were too cramped together, not very well aligned and sizes were quite eterogeneous. Now we paid a lot of attention about the sizes and positioning of the elements, as shown below, everything is positioned along a quite precise grid, that makes the view look less crowded that it actually is.

QML widgets explorer alignment

I a good trend can be established here, for each release of the KDE Plasma Desktop having some element not only rewritten, but its UI becoming significantly more elegant with few but important improvements in the look or in the behaviour.

Plasma Active Two

Software

Today, Plasma Active Two has been released. It has been a pretty hectic 3 months, a very short period that produced anyways a couple of significant architectural enhancements. Plasma Active Two

Enhancements that are for both users, that will find more nice features and developers, that will find more nice tools for writing new applications and plugins. A way more complete feature tour can be found here. Here are just a couple of things that are quite importnant to me.

  • Recommendations: organizing items in activities is even easier: you worked for a while on a file or on a website? a simple button to add it to the activity will be present in the left side panel.
  • New Nepomuk QML bindings: write an application that does complex queries in the semantic database in jjust few lines of QML and JavaScript.
  • QtComponents: a new widget set to be used in QML applications, that makes very easy porting an application from Harmattan or Symbian.
  • Bugfixes: we want to make the user experience as smooth as possible 😉

Big props and thanks to everyone that helped out with this release, a group that is growing more and more, from individuals to companies.

Components towards a new plasma

Software

One of the biggest new features in Plasma that will be released together KDE Plasma Desktop 4.8 is the new shiny set of QML components, that over the next releases will gradually replace the old simple widgets like pushbuttons lineedits etc.

This is one important step towards a cleaner, easier to use and easier to write user interface, an important step towards Plasma2, where the UI will be completely done in QML, using a fast OpenGL driven scene graph, meaning prettier effects and most important always fast and smooth graphics using more what a modern gpu can actually do.

Here is a video of an example plasmoid (you can find it in the kdeexamples repository, is a good way to learn the api) that shows just a collection of what the available components are.

OGG version

This is one of the things that are starting to percolate from the work that is being done in Plasma Active and is starting to benefit the desktop as well.

Of course common UI components can’t be really common between the desktop and a mobile device, or between different mobile devices such as tablets and phones, so what about that?

We have a complete series of components targeted to be useful to build widgets for the desktop (as shown in the video above), designed to be as indistinguishable as possible from the old C++ based widgets, so it will mix perfectly in the rest of the desktop. The Device notifier widget is completely rewritten in QML using some of the components for 4.8 and even if it uses 100% new code (modulo the dataengines) it looks and feels exactly the same, there is just a “something” about its smoothness that comes out as a pleasant unexpected thing while it’s used, even if it’s difficult to exactly point the finger at.

So how does the very same widgets gallery plasmoid look when loaded in a Plasma Active two tablet?

OGG version

The touch specific set of components is used and the plasmoid itself besides using those touch components, adapts itself to the fact of being loaded as a fullscreen application on a tablet and changes its layout accordingly.

Some of those components are pretty universal, especially those without any graphics or input such as Page and PageStack, that manage the life cycle and transitions effect of dynamic pieces of the user interface.

Some components are a bit more specific, but not dramatically different: a button or a text field will look an behave in a very similar way, but for instance we don’t want mouseover effects on a touch screen, and maybe we want the touch area a bit bigger than the actually visible button area for a better grip, but here we still smell at least a partial code sharing.

There are then the ones that we want a flat out different implementation: for instance we want a desktop-themed, independent window for context menus (that is, a QMenu) on the desktop, while we want a more plasma-looking, finger friendly thing on a touchscreen, but still the very same exact api.

We have a series targeted to the current Plasma Active tablet profile uses the 90% of the same code as the desktop version, but everything that needs to be different is different, for instance there we have no mouse over highlight, bigger sizes and hit areas, scrollbars are read only scroll indicators visible only when actually scrolling.

Humanizing metal and electrons

Software

Let me talk briefly about one of the goals we have about Plasma Active, of which today’s release of Active One is just a little baby step in this yet important direction.

Orange?

We think that looking at different devices as isolated worlds, needing completely different “Apps” and UX stacks for each kind of device it’s pretty limiting, and it’s not the way who uses it (aka “humans”;) thinks.

What we believe in, is that computing devices (doesn’t matter if it’s the laptop, a tablet, or something running in a washing machine) should exist in function of helping the people accomplishing the task they want to do, no more, no less, devices shouldn’t be something complex, hard and therefore “harming”, but should just be extensions of the user harm, of the user mind, just tools, and in every situation, the best tool for the best job.

Activity screen

The line between the devices should be as blurred as possible, what we should target on is the task the user wants to accomplish, a task (or workflow, if we want to use a more trendy term;) a task is composed by many actions, many subtasks, and for each one the perfect tool may or may not be the same device, in the same way that may or may not be the same application.

If I take photos in a vacation I need a camera, when I get back I need a big desktop to view, organize and eventually edit the photos, if I want to quickly view them or show them to my friends, I need the device more appropriate compared to where I am: it could be a mobile phone as small as possible, a tablet if possible, or if we are in the living room, a big flat screen TV.

The need of applications that show a familiar, yet device optimized user interface everywhere becomes evident. why was never really done? just a technical detail missing, now we have it; if used well, QML does an amazing job at that kind of “gapeless” customization.

As evident becomes the needs of perfect synchronization, the need of sending not only files, but metadata and pieces of applications across devices, and the need to have interface as natural and “chromeless” as possible.

That’s one of the goals we’re pursuing with Plasma Active. The KDE community can be a leader in this small revolution, a ground that no one of the other mobile offerings ever adventured into, neither open or proprietary.

Share, Like and Connect

Software

An important part of the Plasma Active Contour user interface is the connection between the objects that i can view with my tablet, like images, webpages, and documents with the current activity, to help to organize your work and fun.

I already wrote here about the activity screen: the main Contour workspace will show everything that is related to the activity and is the natural evolution of the Plasma Desktop activities (that will evolve in this direction as well as the integration with applications becomes deeper;)

The screencast below shows the usage in practiche of the concept I’m going to explain in the next paragraphs: Share Like Connect (SLC).

It also shows towards the end the progress of the Active image viewer application, a touch friendly image viewer that deeply integrates with the Contour UI in terms of Look&feel and technology, since uses Nepomuk as metadata storage backend and supports SLC

OGG version

So we have an interesting UI problem: easily buildthis relationship between objects and activities with just one click (or so;) without having to navigate trough an over complicated user interface.

So, we have a simply search interface right into the workspace, it works well for many use cases and is really simple, but what if I’m browsing a website and want to add exactly that website in my activity? (or a photo I’m viewing, or a document I’m working on Calligra…)

Copy the url of the website, go to the workspace and paste it somewhere? a bit overkill, isn’t it?

Have some UI in the web browser that lets me add the current site to the activity? Definitely better, but we would end up with a different implementation, and a slightly different UI for each application.. can we avoid that?

We also noticed how similar this problem was to another one: is very common that while I’m viewing something i want to share it with someone in some way: I could want to upload on flickr a photo that I’ve just taken, or I may want to send via email to someone a PDF that I’m reading right now.

On the desktop the current workflow is to leave your current application, go to the web broser or email client, search the file again and upload/send it.

On mobile platforms things looks a bit more convenient: many applications have built in the possibility to share the currently open file to some services, but each application has its own implementation, often having a slightly different ui to do the same thing, or support to different web services, maybe because the developers of the application wanted to push their own services (a random example starting with G comes to mind 😉

So, get back to the problem of connecting the current open “thing” to the current activity (avoiding “file” by purpose, since could be something that is not a file at all, like an URL) is similar to wanting to share this same thing with someone, or rate it, or add a tag, tweet it, like on Facebook…

Since we already log what is the currently open object (for how long, how often etc..) to be able to log history and construct recommendations, the external workspace knows this information.

We can provide actions in a global menu in the top panel to perform those tasks, divided under 3 menus: Share (upload on web services, send by email), Like, (rating, bookmarks, “like” on web services), Connect (connect to the current activity, to an event in the calendar, etc).

Each action is implemented by a plugin, and plugins can be written in both C++ and Javascript, making it possible to download them on the fly from the Web

A first version of this global menu will be available with the first release of Plasma Active, and will eventually make its way to Plasma Desktop as well.

Activate your DS toy

Software

At Desktop summit a very nice thing happened: Intel handed out tablet devices to everyone, a pretty sweet (and fast!) Exopc. So, a very big thank you to Intel 🙂

Now happens that many people have a device that is well suited for running the Plasma Active project. that, together prices of those kind of devices coming down, makes very easy to test it.

next week, Tuesday August 16 at 14 UTC and Friday 19 at 12 UTC, join us in the #active channel on irc, for a little install fest session.